
Jelizza Arlath
School of Applied Knowledge Caldari State
0
|
Posted - 2012.06.25 13:25:00 -
[1] - Quote
A Hulk with reduced EHP compared to the current model would be pretty pointless to fly.
Are you gonna dump 250-350million ISK into a hull with 10-15k EHP when everyone with a week to spare and a bored mind can already suicide the Hulks today?
A broken Hulk with less EHP just means Retrievers will be the preferred mining ship due to 1) better EHP, 2) Larger ore bays.
Also, the "don't afk mine then" argument doesn't hold water.
I can take out my Domi with sentry drones and AFK "mine" missions (as long as there are no acceleration gates, then again, Hulk has to be flown to and from station, or move ore from cargo to a hauler). If we are going to compare stuff like this then I say, sure, let Domi's AFK "mine" missions, but reduce their EHP enough that a 1 week old alt in a Cata can suicidegank it. Cause afterall, you should always be at risk in EVE, even from the absolutely minimally trained alts.
Only reason miners get suicided so much is because:
1) People are bored and ... 2) It takes so little effort and ISK to actually do it 3) Miners are easy to find (they're in the belts, where else?) compared to mission runners. 4) People feel they can justify suiciding miners because miners don't really play the game, they are just AFK or bots, leaving the whole game on autorun and making ISK they didn't earn.
I'm looking forward to getting my miner an ORE ship with improved EHP. The simple truth is, it takes alot more attention and micromanagement (checking D-scans, keeping aligned, watching local, editing local contacts and so on) when I am mining than it takes when I am running missions. As started above, with the missions I just enter the grid, deploy sentries, aggro the rats... and go AFK. I have never, not once, been worried about my mission runner getting ganked. With my miner I have to keep on my toes all the time.
And sure, I can just relax with the miner and put my guard down, but then I'll just have myself to blame for the ORE ships having papertanks (even with hardeners and tank) and being sitting ducks in the middle of an area that anyone can just slide past in a minute of boredom, then blow it up with zero consequence.
Running missions - AFK all the time, never any risk to getting ganked. Mining in a belt - Have to constantly pay attention to not have your 300mill hull (mods not included) being popped by a 2 mill gankfit.
It all makes sense. |

Jelizza Arlath
School of Applied Knowledge Caldari State
6
|
Posted - 2012.06.29 10:04:00 -
[2] - Quote
Game needs a non-jumpengine freighter with 300-350km3 cargobays.
The industrials, including the transports, are too small for moving anything but modules and ammo.
The orca can be used, but it's still only 100km3.
And next one up is freighters with 900km3.... kinda hate flying halffull freighters, which is what I end up doing alot since 300-350km3 is the shipment size I move the most. |